Horror

Horror

Indicates that the game contains scenes that are frightening, unsettling, or suspenseful.

Horror elements in games encompass scenes, characters or creatures, atmospheric components, sound designs, and gameplay mechanics that are intended to—or have the potential to—evoke emotional responses in the player, such as unease, sudden startles, fright, anxiety, or tension.

The intensity of the horror experience varies based on several factors, including the level of realism in the presented content, the detail of the graphics, the frequency and severity of "jumpscares," and the nature and duration of the threats the player faces. An increase in the impact and intensity of the horror theme serves as a primary criterion for raising the age rating recommended for a game.